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#review
Canabalt Micro-Review: Up On The Rooftop, Tap, Tap, Tap
It's not often that we play a video game designed, coded and scored in just five days. Canabalt, conceived and created for the Experimental Gameplay Project, uncomplicated as it is, somehow doesn't feel like the typical output of two weekends. More » -
#ea
Is This Our First Look At Dead Space 2?
Unfortunately, it very well may be. This Rorschach inkblot-esque image was recently uploaded by what appears to be the official Dead Space Twitter account, a not-so-subtle collage of Necromorph silhouettes and Unitology alphabet scratches. More » -
#sales
New Super Mario Bros. Wii Moves Over 420,000 Day One In Japan
The Japanese release of New Super Mario Bros. Wii is looking pretty positive for Nintendo, with the Wii game moving an impressive 422,000 units on day one, according to reports. More » -
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#itsadate
Metal Gear Solid: Peace Walker Dated For North America
Konami has made a date with Naked Snake for his next North American outing, penciling in Metal Gear Solid: Peace Walker for the PlayStation Portable, expected to arrive on these shores May 25, 2010. More » -
#lazysundays
What Are You Playing This Weekend?
It's once more into the Nexus, friends, as I revisit Demon's Souls this weekend—hopefully to wrap the things up—so that catch-up review can be written and so the world might be mended. So the world might be mended. More » -
#taketwointeractive
Grand Theft Auto Doesn't Need Annual Sequels, Says Take-Two
Annual iterations to reliable blockbuster games—like Call of Duty—would likely go a long way to improving Grand Theft Auto publisher Take-Two Interactive's bottom line. But execs for the publisher don't believe GTA is in need of annual sequels. More » -
#northamerica
PlayStation Store Update: Finite Climax Action
PlayStation 3 owners can see what the Bayonetta buzz is about with the North American release of the game's demo, which joins Call of Duty: Classic in this week's PlayStation Store update. More » -
#gearboxsoftware
Borderlands An "Important, Long-Term Franchise" For Take-Two
With developer Gearbox Software calling a Borderlands sequel a "no-brainer" and the title called out as one of the few bright spots on publisher Take-Two Interactive's earnings sheet, more talk of more Borderlands shouldn't surprise you. More » -
#delayofgame
Take-Two Delays Max Payne 3 Again, Blames Baseball For Bad Quarter
Originally planned to hit this "winter" then moved to the first half of next year, Rockstar Games' third Max Payne title won't hit until August 2010 at the earliest, publisher Take-Two Interactive announced today. More » -
#spiketv
Meet Media Molecule's Little Big VGA Award, The Vector Monkey
When Spike TV's telegenic hosts hand out awards at this year's VGAs show next week, this, the Vector Monkey as designed by LittleBigPlanet developers Media Molecule, is what winners will walk away with. Yes, Megan Fox, this could be yours! More »








